Progress 06: Twists and turns
Disposition » Devlog
Welcome to a somewhat delayed progress update of Disposition. With these short updates I'll show how I approach certain game design challenges.
What I hadn't realized until I watched the playthroughs is that there's a lot of driving in a straight line. So I added more twists and turns. More bends makes the driving more engaging. And additional crossroads challenges the player's navigation skills.
Another thing on my to do list was making locations more distinct. Think suburbs, apartments and industrial districts. This should give players a better idea of where they are.
In the next updates I'll talk about different enemy types and more story elements.
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Disposition
A road trip of life and death
Status | Released |
Author | Some Random Designing |
Genre | Survival, Action, Racing |
Tags | 3D, Atmospheric, Driving, Experimental, Horror, Sci-fi, Singleplayer, Survival Horror |
Languages | English |
Accessibility | Subtitles |
More posts
- Disposition Version 02 trailerSep 23, 2022
- Disposition Version 02 out nowAug 31, 2022
- Progress 07: HazardJun 28, 2022
- Progress 05: Where to next?Apr 28, 2022
- Disposition: A road trip of life and deathApr 11, 2022
- Progress 04: On the roadApr 11, 2022
- Progress 03: Choosing a perspectiveMar 22, 2022
- Progress 02: Staying focusedMar 02, 2022
- Progress 01: Creating a terrainMar 02, 2022
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