Devlog: Road Rage



This weeks devlog of Decimate Drive is all about the killer cars and the way they’ll behave.


Archetype

Each type of car will behave in a different way. A bumper-sticker-covered family car will frantically use their horn to rile you up. While an old matte black SUV will blast loud music. Allowing an unassuming sedan to quietly catch you off guard.



I'm regularly posting short clips on YouTube (and Twitter) to show off the latest progress on the cars and their behavior. Be sure to keep an eye on them if you're interested in Decimate Drive.



Beep beep beep

To make cars feel more alive and sentient, I’ve also been spending time on the sounds they make. You’ll hear a truck brake, reverse and switch gears as it gets into position to start chasing you again. Engine sounds should also give you a good idea of how fast a car is approaching you. Even when you can’t see it.



Thanks for checking out this devlog! Want to stay up to date or support the game? Be sure to wishlist Decimate Drive on Steam. Or check out Decimate Drive here on Itch.io, YouTube, Twitter or Discord.

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Comments

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I love that you're taking time on the sound design. Not only does it let players know what the car is doing when not in sight. It also brings a lot more tension because you can hear it getting closer to you.

Yeah, sounds have a huge impact on both the gameplay and tension building.

It's interesting to make a horror game with cars as the 'monster', since everyone is fully aware of the way a car sounds and handles. Something I try to make good use of :D

It's a very unique game and that's why I'm very excited to play it and make a video about it.

I've just finished up adding all the new stuff and am working towards a testable version. I'll be sure to send a key your way once it's available 👍

I'd love that! Happy you're getting closer to a finished product, just remember to take your time.  :)